When you think about it, pirates have heists too. But when you’re doing them all the time, it’s a lot less formal. It’s more like, “let’s go get ice cream! Someone might die but… we could all be rich and our compatriots could be free!”
How do we feel hitting 50 episodes of Verda Stello? Who is responsible for inventing Troy’s intense little sister? And do we sound smarter recording from a hotel bed? All that and more on this Afterparty!
Hey there, it looks like you’re hurting bad. Why don’t you go to ol’ Bramble’s house and take a load off? Don’t worry, the Cervantes siblings can protect you while you’re here.
Troy’s youngest and most intense sister Di has a message for her doofus older brother. When when you’re the outcast sibling in a royal family, that message isn’t just “get out of my room.”
Get outta the way if you’re by the Big Hill: the pirates got nothing better to do than chase their leftovers down it, over and over and over and over again.
How good does it feel messing with Lucky Edie? How sad will we be when Umbi inevitably dies? What would all of our stat bonuses be from living in our states? All that and more on this Afterparty!
Everyone get down! The Blackberry Dragon has emerged and is vacuuming up everything in sight! If you don’t want to be a greenfolk puree, you better hold on.
The crew figures out what to do next in the shadow of the Kompos facility. Is there a hole to wiggle into? What are the Diamond Knot protecting? And where the hell is Kidd Cervantes?
The crew don’t need their astrolabes for the next leg of the journey, as they’re following the path of destruction strewn by Kidd Cervantes. But where is the Underwater Prison? Is that where Kidd’s going? And won’t everyone be looking for him?
Does Orello know what’s coming to him by playing both sides? Who claimed Dr. Radish Radish first as a character for Model Our Nations? And what did we learn about the PCs from them thinking about themselves before becoming a pirate? All that and more on this Afterparty!
Do we imagine what the show will sound like while we’re playing? Would we be willing to play a zomfied version of the PCs? And did everyone see how well Brandon rolled? All that and more on this Afterparty!
Audrey’s made landfall and everyone is tense. Well, the zombies aren’t tense, they’re in a deanimated state of looseness, but folks with their own souls are anxious.
Is Lustrious not worried at all about this all falling apart? How devastating when Archemedes didn’t remember Cammie’s name? And how is Salix ordering lunch for this conference properly? All that and more on this IN-PERSON TOGETHER ON THE ROLLING BONES TOUR Afterparty!
The Big Meeting of All the Pirates Who Have Keys begins! And like all important diplomatic meetings, someone is sneaking around getting info behind their backs.